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David M Oles, 66Las Vegas, NV

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Las Vegas, NV   

Rochester, MN   

Bartlett, IL   

2418 Legacy Island Cir, Henderson, NV 89009    702-5245355   

Downers Grove, IL   

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Us Patents

Gaming Machine Including Security Data Collection Device

US Patent:
6641484, Nov 4, 2003
Filed:
Sep 21, 2001
Appl. No.:
09/957805
Inventors:
David Matthew Oles - Henderson NV
Steven G. LeMay - Reno NV
Bhakta Rakesh - Henderson NV
Assignee:
IGT - Reno NV
International Classification:
A63F 924
US Classification:
463 47
Abstract:
A gaming machine includes at least one security data collection device. In one embodiment, the security data collection device includes at least one camera and/or microphone mounted to the gaming machine and adapted to collect image or audio information regarding events associated with or adjacent to the gaming machine, including events associated with the interior of the gaming machine. The security data collection devices are associated with a controller adapted to control the devices and an information storage device for storing the collected information. In one embodiment, the controller is a main gaming machine controller, and in others a controller associated with a peripheral device such as a player tracking device.

Method Of Using A Rule Based Script To Describe Gaming Machine Payout

US Patent:
7104889, Sep 12, 2006
Filed:
Sep 13, 2002
Appl. No.:
10/243614
Inventors:
Dwayne R. Nelson - Las Vegas NV, US
David M. Oles - Henderson NV, US
Steven G. LeMay - Reno NV, US
Bayard Webb - Sparks NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F 13/12
US Classification:
463 25, 463 42, 463 43
Abstract:
A gaming machine's payout is controlled by payout data. In one embodiment the payout data is written in a high level format, such as in a format that is readable by an individual to allow the identification of specific payout parameters in the payout data. In one embodiment the payout data is stored on mass media or removable media located in the gaming machine that makes the payout data easily accessible and less expensive than media used in the prior art. As a result, the payout data may be efficiently modified, updated, or distributed.

Gaming Device Having A Graduated Multiplier Payout In A Secondary Game

US Patent:
7338370, Mar 4, 2008
Filed:
Jun 2, 2003
Appl. No.:
10/452388
Inventors:
David M. Oles - Henderson NV, US
Aaron T. Jones - Reno NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F 13/00
US Classification:
463 25, 463 20
Abstract:
An apparatus and method for a secondary game of a wagering gaming device, and particularly the increase of an award in the secondary game by the value of different multipliers associated with different amounts wagered in a primary game. A secondary game provides a total award to a player based on the multiplier associated with the wagered amount in the primary game by applying the multiplier to the amount of the award earned by the player in the secondary game. A particular wagerable amount may be associated with a multiplier that is predetermined, or randomly selected from a group of predefined multipliers, or selected from a group based on a probability. The range of possible combinations of wagerable amounts and multipliers are displayed to the player in the base game to provide an incentive to maximize the wager.

Gaming Device Having A Matching Symbol Game

US Patent:
7585219, Sep 8, 2009
Filed:
Aug 29, 2005
Appl. No.:
11/214369
Inventors:
Dov L. Randall - Las Vegas NV, US
David M. Oles - Henderson NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F 9/24
A63F 13/00
US Classification:
463 20, 463 25, 463 16, 463 17, 463 18
Abstract:
A gaming device including a matrix having a plurality of positions defining at least one row and at least one column. The matrix includes a plurality of independently operable symbol generators where each of the positions of the matrix includes at least one of the independently operable symbol generators. Each of the symbol generators include a plurality of symbols. The gaming device enables the player to purchase or activate one or more of the symbols based on a wager made by the player. After the player makes a wager the gaming device activates the designated symbols based on the wager made by the player. The gaming device then causes the symbol generators to each generate symbols in the game. The gaming device evaluates the purchased or activatable symbols generated by the symbol generators in the matrix and provides an award to the player for any winning symbol combinations including the purchased or activated symbols displayed by the symbol generators in the matrix.

Method Of Using A Rule Based Script To Describe Gaming Machine Payout

US Patent:
7682247, Mar 23, 2010
Filed:
Aug 24, 2006
Appl. No.:
11/510235
Inventors:
Dwayne R. Nelson - Las Vegas NV, US
David M. Oles - Henderson NV, US
Steven G. LeMay - Reno NV, US
Bayard Webb - Sparks NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F 9/24
A63F 13/02
A63F 13/08
A63F 13/12
G06F 9/30
G06F 9/44
G06F 9/45
G06F 9/455
G06F 7/58
A63F 5/04
G07F 17/34
US Classification:
463 25, 463 21, 463 22, 463 29, 463 43
Abstract:
A gaming machine's payout is controlled by payout data. In one embodiment the payout data is written in a high level format, such as in a format that is readable by an individual to allow the identification of specific payout parameters in the payout data. In one embodiment the payout data is stored on mass media or removable media located in the gaming machine that makes the payout data easily accessible and less expensive than media used in the prior art. As a result, the payout data may be efficiently modified, updated, or distributed.

Gaming Machine Including Security Data Collection Device

US Patent:
7828651, Nov 9, 2010
Filed:
Sep 10, 2003
Appl. No.:
10/660879
Inventors:
David Matthew Oles - Henderson NV, US
Steven G. LeMay - Reno NV, US
Bhakta Rakesh - Henderson NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F 13/00
US Classification:
463 29, 463 47
Abstract:
A gaming machine includes at least one security data collection device. In one embodiment, the security data collection device is a camera mounted to the gaming machine and adapted to collect image information regarding events associated with or adjacent to the gaming machine, such as the image of a player. In one embodiment, a player's image is stored in data form on a player card. When the player plays a gaming machine, the player's image is capture and compared to the image stored on the player card for authentication purposes.

Method And System For Compensating For Player Choice In A Game Of Chance

US Patent:
7833092, Nov 16, 2010
Filed:
Dec 21, 2004
Appl. No.:
11/020416
Inventors:
Bryan Wolf - Reno NV, US
David Oles - Henderson NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F 13/00
US Classification:
463 16, 2731381, 2731382
Abstract:
Disclosed are methods and apparatus, including computer program products, implementing and using techniques for compensating for a player choice in a game of chance. A plurality of outcomes is defined. A sequence of positions corresponding to the plurality of outcomes is provided, including a reference position. A plurality of pointers is situated at positions in the sequence. Each pointer has an offset value with respect to the reference position along the sequence of positions. Responsive to selection of one of the pointers, the reference position is moved according to the offset value associated with the selected one pointer, so that the selected one pointer points at the reference position. A number is received. The received number determines one of the plurality of outcomes according to a predefined probability associated with the reference position.

Gaming Device Having A Graduated Multiplier Payout In A Secondary Game

US Patent:
8360848, Jan 29, 2013
Filed:
Feb 13, 2008
Appl. No.:
12/030720
Inventors:
David M. Oles - Henderson NV, US
Aaron T. Jones - Reno NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F 9/24
US Classification:
463 20, 463 17, 463 22, 463 25, 463 16
Abstract:
An apparatus and method for a secondary game of a wagering gaming system, and particularly the increase of an award in the secondary game by the value of different multipliers associated with different amounts wagered in a primary game. A secondary game provides a total award to a player based on the multiplier associated with the wagered amount in the primary game by applying the multiplier to the amount of the award earned by the player in the secondary game. A particular wagerable amount may be associated with a multiplier that is predetermined, or randomly selected from a group of predefined multipliers, or selected from a group based on a probability. The range of possible combinations of wagerable amounts and multipliers are displayed to the player in the base game to provide an incentive to maximize the wager.

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