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Gregory K Oberg, 4410 Canopy Ln, Burnt Hills, NY 12019

Gregory Oberg Phones & Addresses

10 Canopy Ln, Ballston Lake, NY 12019   

2117 15Th St, Troy, NY 12180   

Montpelier, VT   

Watervliet, NY   

Rensselaer, NY   

Mentions for Gregory K Oberg

Resumes & CV records

Resumes

Gregory Oberg Photo 19

Senior Software Engineer

Location:
10 Canopy Ln, Ballston Lake, NY 12019
Industry:
Computer Games
Work:
Vicarious Visions
Senior Software Engineer
Education:
Rensselaer Polytechnic Institute 1998 - 2002
Bachelors, Bachelor of Science, Computer Science, Psychology
Skills:
Perforce, Game Development, Xbox 360, Ps3, Video Games, Game Design, Wii, Gameplay, Game Programming, C++, Unity3D
Languages:
French
Gregory Oberg Photo 20

Gregory Oberg

Publications & IP owners

Us Patents

Strum Processing For Music Video Game On Handheld Device

US Patent:
8414395, Apr 9, 2013
Filed:
Jun 11, 2008
Appl. No.:
12/137489
Inventors:
Gregory Keith Oberg - Troy NY, US
Jeremy Russo - Albany NY, US
Assignee:
Activision Publishing, Inc. - Santa Monica CA
International Classification:
A63F 9/24
US Classification:
463 37, 463 29, 463 35, 84645, 84646
Abstract:
A handheld video game system provides a music video game including a guitar simulation. Operation of the handheld video game system is designed to simulate, to a certain extent, the playing of a real guitar. The handheld video game system typically includes a touch sensitive screen, whereby certain actuation and stroke motions made along the surface of the touch sensitive screen are processed by the handheld video game system as simulated guitar strums. Sets of criteria are implemented by the handheld video game system to determine whether a particular stroke motion is processed and registered as a valid strum.

Handheld Device Wireless Music Streaming For Gameplay

US Patent:
2009008, Apr 2, 2009
Filed:
Sep 28, 2007
Appl. No.:
11/864785
Inventors:
Gregory Keith OBERG - Troy NY, US
Jesse Nathanie BOOTH - Schoharie NY, US
International Classification:
A63F 9/24
US Classification:
463 35
Abstract:
Systems and methods are disclosed for streaming of audio data of separate streams in at least two different formats. In some embodiments handheld game devices are in wireless communication and a first of the handheld game devices streams audio data during game play to a second of the handheld game devices. In some embodiments the audio data includes audio data from a plurality of streams of audio data. In some embodiments the streams of audio data include streams of audio data in different formats, generally different compressed formats, some of which may be selected based on whether a device includes circuitry specifically configured to decompress audio data in a specific data format.

Peripheral And Game For Handheld Device

US Patent:
2009017, Jul 2, 2009
Filed:
Jan 2, 2008
Appl. No.:
11/968587
Inventors:
Gregory Keith Oberg - Troy NY, US
Jesse Nathaniel Booth - Schoharie NY, US
International Classification:
A63F 13/00
A63F 9/24
US Classification:
463 31, 463 47
Abstract:
A handheld device and peripheral, and game using the handheld device and peripheral. The peripheral includes user inputs, with the peripheral interfacing with the handheld device by way of a handheld device memory port, for example a memory port generally configured for use with game cartridges.

Video Game Forward Compatibility Including Software Patching

US Patent:
2009017, Jul 2, 2009
Filed:
Dec 31, 2007
Appl. No.:
11/967969
Inventors:
Gregory Keith Oberg - Troy NY, US
Jesse Nathaniel Booth - Schoharie NY, US
International Classification:
G06F 9/445
A63F 9/24
US Classification:
717178, 463 42
Abstract:
Methods for updating video game software or handheld game devices, and systems for performing the methods. In some embodiments a first handheld game device with a later version of a game update software of a second handheld game device with an earlier version of the game.

Double Render Processing For Handheld Video Game Device

US Patent:
2009030, Dec 10, 2009
Filed:
Jun 10, 2008
Appl. No.:
12/136563
Inventors:
Gregory Keith Oberg - Albany NY, US
Jesse Nathaniel Booth - Schoharie NY, US
International Classification:
A63F 9/24
US Classification:
463 31
Abstract:
Methods and systems for alternating rendering of information of a common display for a video game are provided by identifying certain data relating to a scene as belonging to a first layer and identifying other certain data relating to a scene as belonging to a second layer. Rendered information of each layer are captured in memory, and rendered information for each layer are used for two successive video frames.

Handheld Device Wireless Music Streaming For Gameplay

US Patent:
2013019, Jul 25, 2013
Filed:
Mar 8, 2013
Appl. No.:
13/791489
Inventors:
Gregory Keith Oberg - Troy NY, US
Jesse Nathaniel Booth - Schoharie NY, US
Assignee:
Activision Publishing, Inc. - Santa Monica CA
International Classification:
G10L 19/12
US Classification:
463 35, 704220
Abstract:
Systems and methods are disclosed for streaming of audio data of separate streams in at least two different formats. In some embodiments handheld game devices are in wireless communication and a first of the handheld game devices streams audio data during game play to a second of the handheld game devices. In some embodiments the audio data includes audio data from a plurality of streams of audio data. In some embodiments the streams of audio data include streams of audio data in different formats, generally different compressed formats, some of which may be selected based on whether a device includes circuitry specifically configured to decompress audio data in a specific data format.

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