BackgroundCheck.run
Search For

James E Dunstan, 6638 Peacock Station Dr, Fredericksburg, VA 22406

James Dunstan Phones & Addresses

38 Peacock Station Dr, Fredericksbrg, VA 22406   

Fredericksburg, VA   

Bethany, OK   

Upper Tract, WV   

6105 Tobey Ct, Springfield, VA 22150    703-9210296   

5105 Tobey Ct, Springfield, VA 22150   

Nokesville, VA   

Nashville, TN   

Wethersfield, CT   

PO Box 6104, Springfield, VA 22150    757-2249737   

Work

Position: Service Occupations

Mentions for James E Dunstan

Career records & work history

Lawyers & Attorneys

James Dunstan Photo 1

James Dunstan, Springfield VA - Lawyer

Address:
Mobius Legal Group, Pllc
Po Box 6104, Springfield, VA 22150
703-8512843 (Office)
Licenses:
Dist. of Columbia - Active 1983
James Dunstan Photo 2

James Edward Dunstan, Springfield VA - Lawyer

Address:
Mobius Legal Group, PLLC
P.o. Box 6104, Springfield, VA 22150
703-8512843 (Office)
Licenses:
Virginia - Authorized to practice law 1993

Publications & IP owners

Us Patents

Air Circulation Control Device

US Patent:
2006014, Jul 6, 2006
Filed:
Dec 30, 2004
Appl. No.:
11/027264
Inventors:
James Edward Dunstan - Springfield VA, US
Steven Bress - Germantown MD, US
International Classification:
G05B 13/00
US Classification:
700276000, 062115000
Abstract:
An improved air circulation control device for circulation fans, such as attic and greenhouse fans, to increase their efficiency. The current invention includes a self-contained system consisting of: a power delivery device, battery, temperature sensors, humidity sensors, fan system, and computational control system (CCS). The power delivery system (such as a solar collector device) produces electrical power. The invention uses this electrical power to charge the battery. The CCS monitors the temperature and humidity of the enclosed area and the charge status of the battery, and determines when to operate the fan and at what speed. The CCS also stores historical data, and in a further embodiment, can be tied into a weather predicting system to plan ahead for the collection and use of electrical energy in the system to evacuate warm air, or reverse the process to bring warm air from the outside into the enclosed area on a cold day.

Multi-Player Non-Role-Playing Virtual World Games: Method For Two-Way Interaction Between Participants And Multi-Player Virtual World Games

US Patent:
2008002, Jan 31, 2008
Filed:
Aug 21, 2006
Appl. No.:
11/465918
Inventors:
James E. Dunstan - Springfield VA, US
Steven Bress - Germantown MD, US
Daniel Bress - Germantown MD, US
International Classification:
A63F 9/24
US Classification:
463 30
Abstract:
The present novel Game System is directed toward inserting a player into a virtual world, where the player's real world actions, articulated movements, activities and skills determine what actions and activities his Avatar in the virtual world does. Conversely, experiences of the Avatar in the Virtual World are translated back into the real world as feedback. The critical observation is: the contestants undergo the physical challenge of an epic adventure with none of the dangers. For example, the present Game System is able to simulate the physical challenge of a jungle adventure without biting insects, poisonous snakes, leaches, anacondas and piranhas, not to mention the enormous expense a real jungle adventure would entail. Our current invention teaches a Multi-player Virtual World Game suitable for reality TV and/or location based entertainment. The present Game System is a unique combination of elements consisting of: 1. Motion Capturing of contestants, 2. Two-way interaction with the virtual world, 3. In Real Time, and requiring, 4. Interacting with objects existing in both the real world and virtual world, all requiring, 5. High Physical Levels of Effort of contestants based on the status of the virtual world environment, 6. Such that there is No Role Playing, and such that the Game System produces, 7. A unique way of Story Telling.

Automated Creation Of Virtual Worlds For Multimedia Presentations And Gatherings

US Patent:
2009032, Dec 31, 2009
Filed:
Jun 25, 2009
Appl. No.:
12/491723
Inventors:
Steven Bress - Germantown MD, US
James Edward Dunstan - Springfield VA, US
International Classification:
G06F 3/048
G06F 3/00
US Classification:
715731, 715757
Abstract:
Systems and Methods for automated creation of Virtual Worlds for Presentations and gatherings. By leveraging the ease of use of commercial presentation tools, such as PowerPoint, inexperienced users can create fully immersive virtual worlds. Within the virtual world, the presentation information is formatted and displayed in an appropriate way to one or more simultaneous users, which may interact through their avatars in the virtual world. Provisions are included for the presenter to control the pace and display of the presentation.

Wearable Digital Input Device For Multipoint Free Space Data Collection And Analysis

US Patent:
2012031, Dec 20, 2012
Filed:
May 15, 2012
Appl. No.:
13/471454
Inventors:
Daniel Bress - Germantown MD, US
Mark Bernard Jacobs - Fairfax Station VA, US
James Edward Dunstan - Springfield VA, US
Steven Bress - Germantown MD, US
International Classification:
G06F 3/01
US Classification:
345156
Abstract:
A new computer wearable input device, referred to as Imagine, may be used to control electronic devices in a natural, intuitive, convenient and comfortable manner, having a form factor which does not impede normal daily or business activities. For example, an Imagine may serve as an alternative to input devices such as a mouse, keyboard, or game controller. An Imagine device is able to recognize complex gestures, such as a person signing American Sign Language. An Imagine device may include a plurality of motion sensors affixed to a user's fingers and a plurality of motion sensors affixed to a user's wrists, a processing component and a communication component designed to communicate with a second electronic device.

Massively-Multiplayer-Online-Game Avatar Customization For Non-Game Media

US Patent:
2020029, Sep 24, 2020
Filed:
Mar 17, 2020
Appl. No.:
16/820713
Inventors:
Steven Bress - Germantown MD, US
Daniel Bress - Germantown MD, US
James Edward Dunstan - Fredericksburg VA, US
Mark Bernard Jacobs - Fairfax Station VA, US
International Classification:
A63F 13/79
A63F 13/30
A63F 13/87
G06T 13/40
G06T 13/60
Abstract:
The present invention describes methods to customize massively-multiplayer-online-game (MMOG) Avatars beyond what can be displayed during general game-play. General game play refers to when a user is in a game with control of their Avatar. One knowledgeable in the art would understand that MMOGs are limited by their game engines to the complexity of Avatars that may be displayed to a user during general game-play, while maintaining acceptable frame rates. Furthermore one knowledgeable in the art would understand that Avatar complexity may further be limited due to the target machine the MMOG is designed to run on. The current invention describes methods to produce a custom Avatar image for non-game use, wherein the custom Avatar has higher resolution and greater choices than are available in-game.

System And Methods For Enhancing A Printed Graphic Novel, Book, And E-Book

US Patent:
2020028, Sep 10, 2020
Filed:
Mar 6, 2020
Appl. No.:
16/810848
Inventors:
Steven Bress - Germantown MD, US
Daniel Bress - Germantown MD, US
James Edward Dunstan - Fredericksburg VA, US
Mark Bernard Jacobs - Fairfax Station VA, US
International Classification:
G06F 16/435
G06F 3/01
G06F 16/438
Abstract:
Enhancing the experience of a user reading a book or e-book by playing content, including, but not limited to; audio, lighting, smell, temperature, air currents, motion, and haptic effects, alone or in any combination, thus creating an environmental immersive experience for the user. Predetermined content is played on one or more playback devices when a user is reading a predetermined area of the printed book, or e-book. The user may select a subset of available playback devices to utilize for a reading session.

NOTICE: You may not use BackgroundCheck or the information it provides to make decisions about employment, credit, housing or any other purpose that would require Fair Credit Reporting Act (FCRA) compliance. BackgroundCheck is not a Consumer Reporting Agency (CRA) as defined by the FCRA and does not provide consumer reports.