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Robert E Breckner, 5214620 Quiet Meadow Dr, Reno, NV 89511

Robert Breckner Phones & Addresses

14620 Quiet Meadow Dr, Reno, NV 89511    775-2335153    775-8524749   

20225 Bothell Everett Hwy, Bothell, WA 98012   

4519 Eagle Mountain Dr, Sparks, NV 89436   

Klamath Falls, OR   

Washoe, NV   

Mentions for Robert E Breckner

Career records & work history

License Records

Robert M Breckner

Licenses:
License #: 18588 - Active
Category: Emergency Medical Care
Issued Date: Feb 2, 2009
Effective Date: Feb 2, 2009
Expiration Date: Dec 31, 2017
Type: EMT

Robert M Breckner

Licenses:
License #: 6118 - Expired
Category: Water Operator
Issued Date: Aug 24, 1992
Effective Date: Jul 26, 2004
Expiration Date: Dec 31, 1998
Type: Grade VI Water Operator

Robert Breckner resumes & CV records

Resumes

Robert Breckner Photo 23

Senior Software Engineer Imaging And Resection

Location:
22 Magnolia Cir, Foley, AL 36535
Industry:
Biotechnology
Work:
Arthrex
Senior Software Engineer Imaging and Resection
Pc-Doctor, Inc. Sep 2015 - Nov 2018
Senior Software Engineer
Hamilton Company Jul 2009 - Sep 2015
Senior Principal Engineer
Igt 1994 - 2007
Manager
Education:
Oregon Institute of Technology 1990 - 1994
Bachelors, Bachelor of Science, Computer Engineering
Skills:
Object Oriented Design, Software Engineering, Embedded Systems, Software Design, C++, Visual Studio, Software Development, Embedded Software, Visual C++, Firmware, C, System Architecture, C#, Programming, .Net, Design Patterns, Agile Methodologies, Multithreading, Win32 Api, Xml, Starteam, R&D, Linux, Win32, Assembly
Robert Breckner Photo 24

Manager

Location:
Reno, NV
Industry:
Computer Software
Work:
Igt
Manager

Publications & IP owners

Us Patents

Open Architecture Communications In A Gaming Network

US Patent:
6682423, Jan 27, 2004
Filed:
Jun 26, 2002
Appl. No.:
10/184451
Inventors:
William R. Brosnan - Reno NV
Steven G. LeMay - Reno NV
Warner Cockerille - Sparks NV
Dwayne Nelson - Las Vegas NV
Robert Breckner - Sparks NV
Assignee:
IGT - Reno NV
International Classification:
G06F 1700
US Classification:
463 29, 463 42, 463 16, 463 20, 463 21
Abstract:
Open architecture communication systems and methods are provided that allow flexible data transmission between gaming machines and other devices and nodes within a gaming machine network. The gaming machine and other devices employ a communication interface that sends and receives data via a common communication protocol and via common communication hardware. The communication interface and common communication protocol allow data transfer between gaming machines and other network nodes such as gaming service servers, despite the presence of different proprietary gaming machine functions and proprietary communication protocols and despite the presence of various proprietary hardware and proprietary communication protocols relied on by the servers.

Process Verification

US Patent:
6685567, Feb 3, 2004
Filed:
Aug 8, 2001
Appl. No.:
09/925098
Inventors:
Warner Cockerille - Sparks NV
Steven G. LeMay - Reno NV
Robert Breckner - Sparks NV
Assignee:
IGT - Reno NV
International Classification:
A63F 1300
US Classification:
463 43, 364900, 364200, 463 29, 463 16, 463 22, 395712, 709213, 709303
Abstract:
A disclosed gaming machine provides methods and apparatus of verifying the authenticity of gaming software stored in and executed from RAM on the gaming machine. When presenting a game on the gaming machine, a master gaming controller may dynamically load gaming software applications into RAM and dynamically unload gaming software applications from RAM. The authenticity of the gaming software applications temporarily stored in RAM may be verified by using methods to compare it with certified gaming software stored on one or more local or remote file storage devices accessible to the master gaming controller on the gaming machine. The verification process may be used to satisfy gaming regulatory entities within various gaming jurisdictions that require certified gaming software to be operating on the gaming machine at all times as well as to prevent tampering with the gaming machine.

Virtual Cameras And 3-D Gaming Environments In A Gaming Machine

US Patent:
6887157, May 3, 2005
Filed:
Aug 9, 2001
Appl. No.:
09/927901
Inventors:
Steven G. LeMay - Reno NV, US
Jamal Benbrahim - Reno NV, US
Richard E. Rowe - Reno NV, US
Robert E. Breckner - Sparks NV, US
Nicole M. Beaulieu - Reno NV, US
Greg A. Schlottmann - Reno NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F009/24
US Classification:
463 32, 463 16
Abstract:
A disclosed gaming machine provides method and apparatus for presenting a plurality of game outcome presentations derived from one or more virtual 3-D gaming environments stored on the gaming machine. While a game of chance is being played on the gaming machine, two-dimensional images derived from a three-dimensional object in the 3-D gaming environment may be rendered to a display screen on the gaming machine in real-time as part of the game outcome presentation. To add excitement to the game, a 3-D position of the 3-D object and other features of the 3-D gaming environment may be controlled by a game player. Nearly an unlimited variety of virtual objects, such as slot reels, gaming machines and casinos, may be modeled in the 3-D gaming environment.

Modular Tilt Handling System

US Patent:
6890259, May 10, 2005
Filed:
Sep 10, 2001
Appl. No.:
09/954816
Inventors:
Robert E. Breckner - Sparks NV, US
Bryan Wolf - Reno NV, US
Steven G. LeMay - Reno NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F013/00
A63F009/24
US Classification:
463 29, 463 16, 463 20, 463 40, 463 41, 463 42
Abstract:
A modular tilt handling system for controlling how tilts are declared, displayed and cleared in a gaming machine. The modular tilt handling system includes a plurality of gaming software elements that allow the gaming system to detect events and to generate one or more tilts in response to the one or more events in accordance with the regulations of a gaming jurisdiction. The modular tilt handling system treats events separately from tilts so that tilts can be dynamically configured for different gaming jurisdictions.

Decoupling Of The Graphical Presentation Of A Game From The Presentation Logic

US Patent:
6902481, Jun 7, 2005
Filed:
Jan 7, 2002
Appl. No.:
10/041212
Inventors:
Robert E. Breckner - Sparks NV, US
Greg A. Schlottmann - Reno NV, US
Nicole M. Beaulieu - Reno NV, US
Steven G. LeMay - Reno NV, US
Dwayne R. Nelson - Las Vegas NV, US
Johnny Palchetti - Las Vegas NV, US
Jamal Benbrahim - Reno NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F013/00
US Classification:
463 30, 463 1
Abstract:
A disclosed gaming machine is designed to execute a modular gaming software architecture. A plurality of gaming software modules may be loaded into RAM on the gaming machine and executed to play a game of chance. Many of the gaming software modules are designed to communicate via application program interfaces so that the logic in many of the gaming software modules may be designed independently of each other. In particular, the modular gaming software architecture allows presentation state logic to be decoupled from implementations of presentation components, such as graphical, audio and gaming device components, used in a presentation of the game of chance on a gaming machine.

Virtual Gaming Peripherals For A Gaming Machine

US Patent:
6997803, Feb 14, 2006
Filed:
Mar 12, 2002
Appl. No.:
10/097507
Inventors:
Steven G. LeMay - Reno NV, US
Dwayne R. Nelson - Las Vegas NV, US
Robert E. Breckner - Sparks NV, US
Jamal Benbrahim - Reno NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F 13/00
US Classification:
463 20
Abstract:
A disclosed gaming machine provides a plurality of virtual gaming peripherals that are each used to generate one or more gaming services. To provide a particular gaming service, each virtual gaming peripheral may comprise virtual gaming peripheral software that controls one or more gaming devices. A logic device, such as a master gaming controller on the gaming machine, may simultaneously activate a plurality of virtual gaming peripherals. Therefore, a gaming device may be shared by a plurality of active virtual gaming peripherals and additional logic may be provided to resolve conflicts that arise when two or more virtual gaming peripherals desire to control the same gaming device at the same time.

Eprom File System In A Gaming Apparatus

US Patent:
7108605, Sep 19, 2006
Filed:
Sep 30, 2002
Appl. No.:
10/261067
Inventors:
Steven G. LeMay - Reno NV, US
Andrew M. Rodgers - Reno NV, US
Robert E. Breckner - Sparks NV, US
Xuedong Chen - Reno NV, US
Assignee:
IGT - Reno NV
International Classification:
G06F 12/14
G06F 12/02
G06F 11/36
A63F 1/00
A63F 3/06
A63F 5/04
US Classification:
463 43, 463 22, 463 29, 711102, 711103, 711202, 711216, 713187, 713189
Abstract:
A gaming apparatus is provided comprising a display unit that is capable of generating video images, a value input device, and a controller operatively coupled to said display unit and said value input device The controller comprises a processor, a random access memory and a read only memory operatively coupled to the processor. The controller is programmed to detect, in a computer software instruction, a name of a computer program to be executed, and to access memory to retrieve a memory address corresponding to the name of the computer program to be executed. The controller is also programmed to cause the computer program to be retrieved from the memory utilizing the memory address, and to execute the computer program retrieved from the memory. The controller is further programmed to allow a person to make a wager, to cause a video image representing a game to be generated on the display unit, and to determine, after the video image has been displayed, a value payout associated with an outcome of the game represented by the video image.

Method And Apparatus For Gaming Device Software Configuration

US Patent:
7155710, Dec 26, 2006
Filed:
Jun 8, 2001
Appl. No.:
09/877991
Inventors:
Robert Breckner - Sparks NV, US
Steven G. LeMay - Reno NV, US
Assignee:
IGT - Reno NV
International Classification:
G06F 9/44
G06F 9/445
US Classification:
717168, 717169, 717174, 717175
Abstract:
A method and apparatus for packaging, distributing, installing, deleting, or updating gaming software is disclosed. In one embodiment the method and apparatus of the invention identifies a plurality of files, which may exceed hundreds of files, to be distributed, installed, or provided as updates. The plurality of files are selected and processed into a reduced number of files, often a single file. The single file contains all of the plurality of files and is capable of being further processed to restore the plurality of files and the directory structure of the plurality of files.

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